Sure thing, here’s a more human-edited version:
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So, here’s the wild tale — Romero Games, the Irish dev team we all love, just hit a real snag. Imagine waking up, coffee in hand, only to realize your big project funding just vanished. That’s reality for them right now.
Brenda Romero, you know, the big boss at the studio, spilled the beans on BlueSky. She mentioned how they dotted every “i” and crossed every “t” on this game. And yet, BAM! Funding gone. Like, ever have one of those days where it seems like the universe just flips the script? Yeah, that.
Now, I’m thinking layoffs might be around the corner for them. I mean, no one’s really saying it outright, but you can just feel it in the air. Like when you smell rain coming, even on a sunny day. Ugh.
Here’s what they were up to: building this cool first-person shooter with Unreal Engine 5. They even got a mystery “major publisher” on board last year. Folks are whispering it might’ve been Microsoft. It’s like trying to figure out who the secret admirer is. Drives you nuts.
Anyway — wait, where was I? Oh yeah, so Brenda’s message was a bit of a gut punch. She talked about how this funding axe wasn’t because they messed up or anything. Nope. They were on top of everything, even getting kudos for their work. It’s almost like studying for a test and nailing it, only to find out the class got canceled. Frustrating, right?
She also threw in a heartfelt shout-out to the team. Some of them have been together for ages — like a family reunion that’s still going strong. Kind of a bummer seeing their hard work sidetracked like this. Brenda’s hoping folks out there can lend a hand or offer a lifeline.
And yeah, big thanks to everyone sending out good vibes. They sure could use it. Man, life’s unpredictable.