Sure, here’s a reworked version of your article:
—
Okay, so let’s dive into this wild ride of nostalgia with Heretic and Hexen hitting the consoles after what feels like a million years. Or maybe just a couple of decades, but who’s counting, right? The last time I fiddled around with Hexen on a console, it was a clunky dance with the PlayStation or maybe it was the Saturn—or possibly the Nintendo 64? My memory’s a bit hazy, but anyway, here we are with Heretic + Hexen landing on the Switch, thanks to Nightdive Studios. These guys, they’re kinda like magicians, ya know, bringing old games back to life. It’s like seeing an old friend after years and realizing they’ve aged, but damn if they aren’t still fun!
So, Heretic… Oh man, it’s basically Doom but with a medieval twist—swords, spells, the whole magical shebang. I’m not knocking it, just saying—it wears its influences on its sleeve like a badge of honor. The levels? Way more intricate than Doom, for sure. Weird how I see Doom in everything, huh? But really, the enemies and weapons? Yeah, it’s like a medieval Doom party.
Now, Hexen, on the other hand, is a spicy meatball. It shakes up the whole first-person shooter genre, makes you pick a class. Like, why wasn’t I a warrior in another life? Anyway, you gotta explore, solve puzzles, it’s a whole thing. Sorta like getting lost in a hybrid of Zelda and Metroid, if that makes any sense. And my brain loves it.
And then, boom! We’ve got expansions! One for Heretic and two for Hexen, with the mystic-sounding titles that make me ache for adventure. The ’96 Deathkings expansion and new ones like Faith Renewed—pushing boundaries more than I ever pushed myself at the gym, honestly. Some expansions hit harder than others. But hey, they’ve all got their charm.
Oh, and wait—I gotta talk about this save system. It’s like juggling five balls with one hand tied behind your back. All five games share this crazy single save slot. I keep forgetting where I saved—am I in Heretic or Hexen? Total anarchy for my brain. And searching for saves is like a treasure hunt gone wrong. You load a game and boom, chaos!
And the visuals? Pretty straightforward. We’re talking high-def, but on a Switch—it tops out at 1080p. You can tweak the resolution or aspect ratio, even jam to remastered or original tunes. Side note: the N64 full-screen HUD gives me childhood flashbacks, but funny thing, the sky box, it doesn’t scale right. Like, what’s up with that? I went full detective mode and checked the original N64 version. No issues there! Couldn’t tell you about the OG PC game, though.
Now, nostalgia time. The N64 version of Hexen was kinda the bomb back then—better than its PlayStation and Saturn siblings. No shiny pre-rendered cutscenes but who needs that when you’re lost in accuracy? Playing these back-to-back? I’m all, “Whoa, N64, you legend.” But seriously, in HD, the textures scream at my eyes. Hot take: toss in a filter for those textures or maybe a CRT filter. Give my eyes a break, yeah?
Wrapping this madness up, Heretic + Hexen is a blast—one good game and one stellar one. The extra content just ups the awesomeness. But yeah, that save system and plain visuals on modern TVs are tiny bummers. Imagine the magic of a CRT filter? I mean, before, you’d need to dust off your old consoles or deal with meh versions on PlayStation or Saturn. But this? A leap forward in retro goodness. Cross fingers for more in this series down the road!