Sure thing, here we go:
—
Oh, hey, so midweek news dump! Cyberpunk 2077 is spawning a sequel, officially plunging into pre-production, and CD Projekt just kinda slid that out there. Like, poof, it’s not “Project Orion” anymore; now they’re just calling it Cyberpunk 2. Creative, huh?
This juicy tidbit popped up during one of those financial talks—figures flying everywhere, but bam, they shout out to the devs for hitting this stage. Oh, and did I mention? That first game’s about to hit the Switch 2. Nice, right?
Sorry, sidetracked. Anyway, this little tidbit was buried in a release—they wrapped up the whole conceptual phase “weeks ago,” they said. Now Cyberpunk 2 is rolling into preproduction. Or whatever.
Get this: scrubbing through the presentation like a nosy raccoon, I found out that on April 30, 96 folks were slamming keyboards for Cyberpunk 2. Back in February? Only 84, so some grown-up math tells us there’s growth. But wow, that’s tiny potatoes compared to the 422 folks grinding on Witcher 4. Seriously, that’s wild. And we’re not even counting the 131 doing behind-the-scenes magic like localization. You know, the boring yet essential stuff.
Oh, and speaking of random stats, Phantom Liberty has moved 10 million copies. Mind-blowing. Meanwhile, Witcher 3 chugged past 60 million ‘cause it’s been around for, like, a decade. People love that monster-slaying drama.
One more thing I’m chewing on—will they stick with “Cyberpunk 2,” or slap a year on it later, you know, like 2078 or whatever? Who’s to say? Mike Pondsmith, the TTRPG wizard, teases we might wander a city like “Chicago gone wrong.” Whatever that means.
So yeah, can’t wait to see where this goes. Here’s hoping for some mind-bending adventures. Or glitches? Nah, leave those behind, please.
—