Alright, so, imagine this – Teenage Mutant Ninja Turtles doing parkour. Yeah, you heard me. So, there’s this game called something like, um, Teenage Mutant Ninja Turtles: Empire City. It’s not just any game, but a wild first-person thingy you can mess around with alone or drag your buddies into. This studio, Cortopia – not a clue where they popped up from – is behind this chaos. Their creative guy, Ace St. Germain (cool name, huh?), dropped some deets in one of those developer diary things.
So, we’re talking movement that’s all “whoosh” and “bam.” Ace — yes, Ace — throws in a bit of humor, calling it “anime parkour.” No, seriously, picture flying over stuff ’cause of some weird bug that tossed him off a mailbox or something. Not like you’ll be flipping around like a real parkour pro, but hey, it’s the Ninja Turtles! You’re all about running, jumping, climbing, and whatever that word “dynoing” means. Honestly, it sounds a bit like a ninja dance party, but I digress.
Oh, and let’s chat about how you just fling yourself at streetlamps to get around. Because, why not? Apparently, you get to build momentum doing this. Ninja tools? Yep, they’re part of the package. But they’re being all secretive. Classic.
They took vibes from games like Ghost of Tsushima, which, if you haven’t played, is a whole other story. It’s like you’re the turtles – Leonardo, Raphael, Donatello, and Michelangelo – dealing with city-sized shenanigans. There was even some artsy stuff shared last month that couldn’t quite make sense of, but it looked kinda cool.
Anyway, this turtle mania is set to hit Quest and Steam come 2026. Can you imagine that? Whole cities on turtle power! It’s like a punk rock dream. Or at least, a distraction worth waiting for.