Okay, so here’s a bit of news that grabbed my attention—it’s about Tobii, you know, that eye-tracking company? They’re teaming up with Prophesee to create this next-level eye-tracking tech for AR/VR stuff. And here’s the kicker: it’s all about using Prophesee’s wild event-based vision system. Honestly, I’m not entirely sure I even get how it works, but it sounds cool.
So, Prophesee has these cameras that do something kinda genius. Regular cameras just take in everything, overload, yada yada. But theirs? They just snag the changes—movement, lighting shifts, that sort of jazz. Apparently, it’s faster and doesn’t suck up too much energy. I know, right? Feels like this could be huge for stuff like self-driving cars and also—drumroll—those snazzy XR headsets everyone’s buzzing about.
Both Tobii and Prophesee said this mash-up of their tech could whip up some kind of superhero eye-tracking system. It’s supposed to balance being ultra-fast and super power-efficient. Perfect for those battery-draining smart glasses. Imagine running around with those all day and not having them die on you by noon.
Luca Verre from Prophesee—it sounds like he’s really jazzed about it. He says it’ll redefine what’s possible in AR and VR gear. Meanwhile, Emma Bauer from Tobii jumps in, calling smart glasses a big challenge for eye tracking. Must be tricky fitting all that tech into something that’s not clunky as all get out.
I saw this pic of Ray-Ban Meta Glasses and thought, “Yeah, blending this eye-tracking into everyday glasses—that’s gotta be tough.” But hey, Tobii snagged Prophesee’s sensors to spice things up. A kind of technology buffet situation, if you will.
Tobii’s big gig has been getting these eye-trackers into VR headsets. They’re one of the top dogs out there. Maybe that’s why they’ll crush it—I mean, who knew eye-tracking controlled so many bits like rendering and social VR? PlayStation VR 2 and those Pixel Crystal headsets have already got Tobii tech.
Anyway, cool stuff happening in AR/VR! Keep an eye out—no pun intended. Wait, or was it? Who knows.