Sure! Here it is:
Okay, so here’s the deal. Elden Ring Nightreign, those servers? They’re back up again after this quick little maintenance break today. Sneaky FromSoftware threw in this kinda big update—and by "kinda big," I mean, like, first big-ish thing since launch. And there’s something in it for the lone wolves out there.
So, patch 1.01.1 is now out there on all platforms. Let’s just dive right into what’s what.
Right after Nightreign hit, folks were griping—loudly—about the game being cold and heartless to solo players. Sure, it’s meant for groups of three, but come on, throw a solo player a bone, right?
Anyway—no, wait—jumping ahead. FromSoftware said they’ll fix things next big patch. But get this, some stuff that was set for update 1.02 has crashed the party early, hence this 1.01.1 surprise drop today.
Here’s the magic for solo players: they’ve snuck in a free revival every night boss fight, bam, just like that! Before, you had to earn it—still holds for co-op, though. And they juiced up rune collection too, maybe ’cause you’re flying solo? Leveling up just got a bit less grindy.
If you’re co-oping, though, listen up! More high-rarity Relics when you hit Day 3 during your adventures. Also, those Scenic Flat stones? More likely to fork over good stuff now. Those stones—they sell ‘em at the Small Jar Bazaar. Why’d I remember that? No clue.
Then there’s the bug squash fest going on. They fixed the camera glitch with Wings of Salvation. Now your head won’t spin like a top anymore, hopefully.
Oh, and other skills? They weren’t always behaving themselves—some didn’t trigger right, others had values gone haywire. Here’s the roll call for all those bug fixes in 1.01.1:
Bug Fixes
- Tamed that wonky camera with the Wings of Salvation.
- Tweaked the Duchess’s “Restage” skill so status stuff actually does its job.
- Great Weapons were packing too much heat—nerfed.
- “Those Who Live in Death” were getting up when they shouldn’t—fixed.
- All that “Bleeding” drama? Sorted.
- “Ghostflame Ignition” attack wasn’t firing—now it is.
- “Frostbite” status was a wimp before—fixed with some Moonlight Greatsword adjustments.
- Arrows were slow—sped ’em up.
- “Rock Sling” spell went too far—reeled it in.
- “Black Blade” effect wasn’t playing out—activated now.
- Successive Attacks Effect was stacking—fixed that.
- Passive Effects sometimes got shy—fixed values to show properly.
- Relic Effects not firing? Fixed.
- Items from Remembrances were playing hard to get—caught those bugs.
- Enemies acting weird? Sorted.
- Game would crash—stabilized.
Steamy Fixes for Steam Users:
- Graphics were funky on “Low” settings—fixed.
- Climb up action on keyboard/gamepad was tricky—ironed out.
While you’re poking around, maybe bookmark this Elden Ring guide? It’s got the lowdown on everything—builds, walkthroughs, Nightlords ranking. diving in deeper if that’s your thing.
So, that’s the scoop. What’s next for Nightreign? Who knows. Stay tuned.